Bug fixes and optimizations for a more stable game experience. Please let us know what you think about the updates in the reviews!
This is a casual, portrait-oriented roguelite where players engage in short, action-packed sessions of ricocheting projectiles. While playable in one hand and offering high interruptibility, the game features energy timers and a pay-to-win monetization model. It's best suited for players looking for a mindless, loot-driven experience that can be played in quick bursts, provided they are comfortable with the monetization and potential for energy limitations.